Game Review: Call of Duty WWII Campaign
An emotional and riveting campaign.
December 5, 2017
5 5 out of 5 stars
Call of Duty’s long-anticipated return to its World War II roots isn’t only prodigious, but also shows emotional powerful bonds form between brothers in arms. Call of Duty WWII campaign acknowledges the brotherhood that develops and bolsters on the battleground.
The story is seen through the eyes of Ronald Daniels, an American soldier in the 1st Infantry Division. The story offers a glance of how the Nazi occupation devastated Europe. The journey from Normandy to the Rhine isn’t unique, but Daniels experience is what makes this journey interesting.
Call of Duty WWII is a six-hour long story where close-quarter combat is brought to life with astonishing visual and sound design. The booming discord of gunfire is tailgated by the smoothness of the gun reloads. And it’s a journey rich in spectacular environments that contrast between death and destruction that surrounds the player.
Call of Duty WWII’s supporting cast is well constructed with excellent personalities that amplify the story. The 1st Infantry squad directly helps the player based on their needs and performance. Daniels best friend, Robert Zussman takes care of players with health packs. Drew Stiles ensures players are fully supplied with frag grenades. The hardhearted William Pierson is an insensitive sergeant. His eagle eye skill with binoculars allows players to spot outlines of enemies. Frank Aiello provides players with air support. And Joseph Turner supplies players with ammunition.
In order to get supplied with health, ammo, frag grenades, air support, and eagle eye vision players have to kill enemies that fill up meters. When the meters are filled completely, players can call over the squadmates to get supplied again. This is a creative way for players to create a bond with their squad.
As players rely on their squadmates for supplies and recon support, players will feel empowered as a valuable member of the squad. This satisfaction is missing from the series last portray of World War II, Call of Duty World at War.
From gunning down Nazis with any available weapon to sneaking up on Nazis with a knife, the campaign provides an abundant amount of agonizing battles where checkpoints feel well deserved. Combat in Call of Duty WWII is not about rushing forward to get to the next objective. It’s about hunching down behind any kind of cover, taking out Nazis just enough to allow players to advance to another cover point.
The campaign is well supported by the correct amount of emotion. When playing out battles and in between gunfights, players have the option to perform heroic actions by saving wounded soldiers and sparing surrendered Nazis.
As one of the most comprehensive Call of Duty campaigns in recent years. Call of Duty WWII capitalizes on the series strengths and is definitely recommended.
beverly • Dec 7, 2017 at 10:56 am
cool
Ericka Montaneri • Dec 6, 2017 at 10:13 pm
This game was definitely a step in the right direction for ActiVision, but the campaign is lackluster. I guess the game is not supposed to be based around the campaign, but the multiplayer fails to introduce any new machanics and somehow makes Call of Duty maps feel smaller than before. Battlefield is still king from my perspective.
Devin Phillips • Dec 6, 2017 at 10:28 am
also they didn’t even want to make this game they wanted to make Advanced warfare 2
Devin Phillips • Dec 6, 2017 at 8:13 am
It is a shame that all the characters are extremely forgettable and boring
R.I.P COD
The Real IGN • Dec 6, 2017 at 10:45 am
9/10-IGN
Noone gets a perfect score in my town.
Johnathan Diller • Dec 18, 2017 at 12:59 pm
Actually I found the game really awesome good and the graphics were awesome and the multiplayer was good and it was in world war 2.
IGN • Dec 6, 2017 at 8:05 am
10/10-IGN